![]() ![]() We learned a ton during this period! See "what's new" here: īreeze 2 is currently superior to Aether and B2 in many ways. Seven more years of new knowledge and development! We rethought everything. B2 was not initially targeted at orchestral use - but it has such an incredible (unmatched? at least until Breeze 2) sense of depth to it, that it became popular for these applications as well.Ĥ) Breeze 2. And be bold in adhering to the math-science lab design goal - don't dumb it down - it should be the ultimate sound-design and character verb. Light on your CPU, Brain, and Wallet - amazing sound, limited parameter range and customizationģ) B2: Breeze on steroids, plug-in growth hormone, and stimulants! Take two Breeze instances and glue them together, mutate them both like Frankenstein/Wolverine to be 10x more powerful, add distortion, add dynamics, add global functions, add oversampling and offline render options from Aether, retune everything to have a focus on non-linear/character settings. Historically speaking our progress went like:ġ) Aether - tons of love, various awards - relatively high CPU, fairly complex (the main/only complaints)Ģ) Breeze 1 - Aether's "eco-concious cousin". I hope I won't sound immodest, but IMHO everyone in this forum should take a look at Breeze 2. Yes you should absolutely take a look a Breeze. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |